Valrei Map
http://strikelimit.co.uk/Valrei/index.php
The map shows the current positions of all of the gods etc and allows you to mouse over to see their status and where they are going next.
The gods must gather the items that are randomly dropped on the map and then make it home with at least half of the total item (rounding down).
The god's homes are:
- Magranon: Castle Glittercrown.
- Vynora:The Drown.
- Libila: Rusty Daggers.
- Fo: The Myriad.
You can influence where the gods move by using "Commune" on an altar and spending 5000 karma for a 70% chance to influence where the god will move next (apparently a failure only uses 2500 karma). Some tiles may have affects on the gods as well but I haven't learnt enough about that yet.
Once someone has influence where the god will move next it is a waste of karma to try to do it more apparently.
Missions
Doing missions for your servers god may give them buffs and will reduce the timer before the god next moves.
Missions give you karma, scenario points and sleep bonus for helping.
Scenarios
Once a god wins a scenario all people of the winning kingdom with scenario points get tickets in a lottery based on the amount of scenario points they have. A recent change has set the minimum points to 300 scenario points to get a ticket. I am not sure if this translates to 300 points per ticket or not.
The winner of the lottery gets a random sorcery item.
Sorcery
The following image was taken from this thread about sorcery items: http://forum.wurmonline.com/index.php?/topic/103098-sorcery-what-where-who-all-the-infos/?hl=%20red%20%20cherry
The following has also been taken from the above page in case it disappears:
"With the most recent update to uniques we have seen that sorcery items now drop from uniques but no one knows what they do and those that do have been keeping it secret (minus the few that have shared with me so far). These sorcery items add a spell to your character, a pre-fix title ex. Mage Ruger the Desertmind [Clairvoyant] (It can be turned off) and adds a buff/debuff. These effects are permanent to your character as of right now according to rolfs initial post about sorcery being put in a year or so ago.
Since the release of these items I have been stacking the items which means using more then one. Doing this only changes your title through combinations as you will see below; it does not give additional spells or buffs/debuffs. At Mage you do unlock a Gold Achievement, "Mage".
The resistances: Ive seen so far the resistance is 10-15% and the weakness is 10% but will continue to update this opening post and spreadsheet as more information comes in.
Here is the spreadsheet I have running right now. Please post below if you have any information you would like to add to the spreadsheet. I am looking to also add the information on each item to the wiki. Each item has 3 requirements that must be fulfilled to be used; the main requirements are 3x3 flat and vicinity of a holy altar, then some are by a tree or in the desert where nothing grows in a verge large space-and I mean large space. So if you have an item please post your examine, your requirements and maybe even the message you got when you used it. Will update the spreadsheet and keep this growing."


